Note: Evasion increase about 10 seconds, evasion is AGI x 1.2 increase, MaxHP +20%, Physical Resistance +5%, Fire Resistance -20%, DEF is increased by level, probability of damage reduction, ATK:5, INT +2, VIT +2, Magic resistance +5%. STR +2, INT +2, HP Recovery +5%, Physical Resistance +5%, Item Delay -1 second. It is a set oriented for Paladins. ATK -25%. Paladin. ATK:8, VIT+2, Critical Damage +10%, Physical damage resistance -20%. Name Lvl Phys. Critical Damage +2%, Hate +10%, ATK +5%, Accuracy -25%, Skill delay -0.5 seconds, Critical Damage +6% when equipped with a throwing weapon. Cold Resist +40% (2 Items) Partial Set Bonus +75 To Attack Rating (2 Items) +125 To Attack Rating (3 Items) Complete Set Bonus +200 To Attack Rating +2 to Paladin Skill Levels 8% Life Stolen Per Hit 10% Mana Stolen Per Hit Poison Resist +15% Milabrega's Robe Ancient Armor Defense: 234 … You can actually see the texture in Paladin's big-city felt hat. This guide will list options of gear with Frost Resistance, a resistance used to mitigate damage and mechanics in certain fights in Naxxramas. attack probability, (hidden: range+1, when attacking, MP recovery probability), Light Element, heal recovery increase, magic resistance -20%, when attacking, additional attack x 1.5 by chance, CRT+10, Max MP+8%, MATK+5%, Magic resistance-20%, when defending, probability of additional counter attack, All elements, heal reward up by AGI (about 2x amount of AGI), HP Recovery +20%, Magic Resistance -20%, Magic Attack Chance, DEF: 5, MP Natural Recovery +20%, MaxMP +20%, VIT +2, Physical and Magic Resistance +5%, HP recovered by consuming MP (about 10% of MaxHP), Magic Resistance -20%, Range +1, If VIT is less than 127, growth rate -?%, Critical Rate +15, Wind Element, Magic Resistance-20%. ASPD +10%, Casting time -10%. VIT +4, ASPD +10%, Reflect +4%, Physical Resistance +2%, Abnormal Tolerance +6%, ATK:20, ATK+4%, MATK+4%, Melee+200, Accuracy+50, Critical Damage+1%, Evasion-5%. Small MP recovery by attack. See: Sorcerer Set and Druid Set. Lv.140 Paladin (Capital City Elban, King Elbano) Devotion Lv.1 A skill to protect friends. When equipped with shields, they can sometimes negate damage and stun monsters. 1. lvl 51: Earth Staff or Terra's Staff(Terra's is highly recommended if you take this method. Set Bonus with 2 or more set items: Maximum Poison Resist +2% Poison Resist +75% Set Bonus with complete set: Wyrd: Stuns Target for 0.2 seconds Wyrd Cooldown Increased by 0.3 seconds-25% to Enemy Poison Resistance +23 to Amatoxin Slow Target … Melee up by half of level, Melee Resistance +4%, Magic Resistance +2%, Light Resistance -20%. Soulforge Armor Stat Summary Lawbringer Armor (Paladin Tier 1) Available in Phase 1 Tier 1 is an armor set containing eight pieces of epic quality gear.All of these set pieces drop off bosses in Molten Core.The bracers and belt pieces of each set are Bind on Equip, however, and only drop off of trash mobs. ATK+16% INT&CRT+15 Evasion+5% Melee R -5% Additional attack chance by attack with poisoning yourself. INT +3, VIT +3, CRT +10, Magic Resistance +5%, MATK up by 30% of AGI, ATK up by 30% of CRT, Melee+2% to water element, Physical Resistance +4%, Accuracy +30, Absolute Accuracy +15%. Paladin. When attacking, chance of additional attack, DEF:2, 1 Slot, Heal -20%, HP+200, MP+100, DEF:3, MDEF +15%, Autoskill +5%, ATK +7%, MATK +3%, DEF:5, Dark Attribute, Dark Magic +20%, Hidden: Heal Recovery -30%, DEF:5, Dark Element, MATK +8%, DEX +10, Dark Magic +20%, Hidden: Heal Recovery -30%, DEF:1, INT +2, DEX +3, MATK+7%, MP consumption +25%, DEF:1, INT +3, DEX +4, MATK+8%, MP consumption +20%, INT +5, Light Attribute, MATK +8%, Hidden: Range +1, ATK +10, Physical Damage +20%, Water Attribute, ATK +20, INT +1, Melee Resistance +2%, Water Attribute, Cast time -10%, Wind Attribute, MATK +80, DEX +5, INT +1, Max HP +12%, Water Attribute, Water Damage +5%, INT +2, Max HP +12%, Skill delay -0.5 seconds, Hidden: Water Magic Power +5%, DEF:2, Casting Time -10%, MATK +6%, DEX +3, INT +3, -15% cast time when equipped with Black Barrette, Heal+10%, MP Consumption-10%, Hidden: MDEF+10%, DEF:5, Heal +10%, MP Consumption -10%, MATK +5%, Hidden: MDEF +10%, MATK+5%, When attacking, small MP recovery, MATK +7%, When attacking, small MP recovery and ASPD increase, MATK+7%, Skill delay -0.5 seconds, Heal+4%, MATK +6%, DEX +10, Magic attack change by attack, DEF2, MATK +7%, DEX +10, Magic attack chance by attack, ASPD +10%, MATK +6%, VIT +5, Hate -13%, Fire/Water/Wind/Earth Magic Power +2%, MATK+7%, DEX+7, MDEF+7%, Heal +3%, When exhausted, MP recovery (about 25%), MATK +9%, DEX +9, MDEF +9%, Heal Recovery +5%, When exhausted: Small MP Recovery, No Damage to Dark, Additional Attack Chance, Magic Rod, DEF:3, MATK+8%, cast time -20%, mp consumption +5%, when attacking, drain hp by chance, Skill Delay -1 Second, MATK+20%, MaxMP-100%, MP cost+100%, Cast time+50%, Fire, Water, Wind, Earth Power +5%, MATK+4%, MDEF+5%, Autoskill + 2%, MATK +9%, MP Consumption -10%, Physical Resistance +5%, Heal Recovery +3%, Items Delay -0.5seconds (Hidden Correction: Attack Range + ? Notes: This Set is designed for the Paladin, however any class can wear the items in this Set except for Griswold's Honor.Only the Paladin can complete this Set. Samurai skills usually increase attack, critical rate/damage, and reduce damage received, making the samurai a great solo player. Thirty-nine episodes!! ATK:10, INT+4, MaxMP+100, Magic avoidance +2%, item delay -0.5sec, ATK:10, ATK +6%, Physical Resistance +5%, Critical Damage +1%, Absolute Accuracy +10%, HP natural recovery +20%, [SHIELD] Damage Cut +20%, VIT+1, Evasion -15%, the higher the VIT, the higher heal value, ATK:20, ASPD+10%, Hate rise -10%, Critical Damage +5%, ATK:20, MATK +7%, Magic Resistance +5%, Magic Power +1%, Absolute Evasion +10%, MP Natural Recovery +20%. The boxed set includes 39 episodes. Special Sword, MaxHP +15%, Reflect +5%, DEF up by DEX, Special Sword, MaxHP +17%, Reflect +10%, DEF up by DEX, Light Element. Heal Reward +500, Light resistance +2%, HP natural recovery +12%, ATK:10, MaxMP +100, Absolute Evasion +5%, Critical Rate +10, ATK:5, Item Recovery +10%, Heal Recovery +12%, DEF +100, CRT +8, Hate -5%. When attacking: chance of additional attack, ATK:5, MaxHP +10%, MaxMP +5%, Critical Rate +5, INT +10, Pet STR+10, ATK+4%, Melee and Magic Resistance +5%, The lower the amount of AGI, the lower accuracy and critical rate. MATK+4%, MDEF+10% Autoskill+3%, Magic R +5%. Iruna Online Wiki: Samurai. This is a truly great DVD collection. Note: DEF increase is about 50% of level, MDEF increase is about 120% of level. Hello, and welcome to Frare's Iruna Online Starter's Guide (n-n)/ The first thing you want to consider when creating an Iruna Online account is what job you'd like to be. MaxHP +750, Ailment Resistance +10%. Atk Element Atk Def Def. If STR>199, ATK +5% and Hate +15%. Classic Frost Resist Gear: Who Needs It and For What Naxxramas in Phase 6 of WoW Classic will bring Sapphiron, a giant undead dragon encountered just before the end boss, Kel'Thuzad.One of the challenging parts of this fight is the need for everyone in the raid -- not just the tanks -- to have significant amounts of Frost Resistance gear. Melee&Magic Resistance -10%, Autoskill -25%. Accurancy+10%, Hidden: Physical counter attack by chance, probability to reduce damage received, MATK +6%, Physical Power +100, Accuracy +50, Absolute Evasion +5%, skill delay -0.5 seconds, improved critical, always slotted. - App. I'd also forgotten what a great actor the ruggedly handsome (i.e. Probability of water-element magic attack, Magic sword. Resolve Ring [Special] MP cost +100%, Reflect+5%. Iruna Online Wiki: Paladin. Most paladins max out VIT and INT making them strong against both melee and magic attacks. Cast time -8%, Dark magic +5%, MATK+6% Adds Skill delay -1sec, MATK+2% with Witch Hat. 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